Brady's Dev Blog

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Dwell is an online multiplayer village-building game. Farm, mine, and build your way to the top, while trading resources with neighboring villages.
Join the Beta: https://discord.gg/hYGDDeG
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Dwell is an online multiplayer village-building game. Farm, mine, and build your way to the top, while trading resources with neighboring villages. 
Join the Beta: https://discord.gg/hYGDDeG

    • #gaming
    • #gamedev
    • #indiedev
    • #indie games
    • #retrogaming
    • #pixelart
  • 2 months ago
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  • 1 year ago
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~Psychedelic Dreams Simulator~
Made with Unity in C#, ft. procedurally generated forests to explore. Decided to code something experimental in my free time so I picked up one of my old projects and edited it.
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~Psychedelic Dreams Simulator~
Made with Unity in C#, ft. procedurally generated forests to explore. Decided to code something experimental in my free time so I picked up one of my old projects and edited it. 

    • #psychedelic
    • #psychedelic art
    • #unity3d
    • #gamedev
  • 1 year ago
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First time practicing with a painted style in a while– decided to do a rock texture study.
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First time practicing with a painted style in a while– decided to do a rock texture study.

  • 1 year ago
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    • #game development
    • #gamedev
    • #pixel art
  • 2 years ago
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item notifications & display animation
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item notifications & display animation

    • #pixelart
    • #gamedev
    • #game development
    • #pixel art
  • 2 years ago
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worked on worldgen a bit. not sure if/how this will change in the future. i’m thinking about adding some leaf piles, twigs, flowers, and random debris.
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worked on worldgen a bit. not sure if/how this will change in the future. i’m thinking about adding some leaf piles, twigs, flowers, and random debris.

    • #pixel art
    • #game development
  • 2 years ago
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floaty dropped items
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floaty dropped items

    • #game development
    • #pixel art
  • 2 years ago
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i added wall upgrading! hover over a wall with a hammer equipped to view the necessary materials~
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i added wall upgrading! hover over a wall with a hammer equipped to view the necessary materials~

    • #pixelart
    • #pixel art
    • #gamedev
    • #game development
    • #gaming
  • 2 years ago
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added shadows under players for more dimension!
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added shadows under players for more dimension!

    • #pixel
    • #pixel art
    • #pixelart
    • #gamedev
    • #game development
    • #gaming
  • 2 years ago
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Logo

Hello!
My name is Brady Welch! I'm a programmer, artist, and game designer!

VIEW MY PORTFOLIO HERE

Current Project!
Dwell: Settle & Survive!
COMING SOON TO STEAM!
An open world MMORPG where you can build your own houses, inns, shops, villages, and castles! Harvest resources from the landscape and trade them with other players, conquer rivaling villages, or just become a peaceful farmer! It's all up to you!

About Me!
I grew up in the DC area, creating small multiplayer games using Visual Basic 6. Eventually I learned C++ and C# and began working on Dwell.

My games have been featured in showcases at GDC, Minecon, and at local exhibits in DC and Phoenix. I've been awarded the IGDA Scholarship for my works.

When not making games, I have a passion for experimental, avante-garde film and music. I love to curate aesthetics, music playlists, and psychedelic visuals on Youtube and Vimeo. You can probably find me online in games, art, and music communities.

Contact Me!
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